John Sundell takes a look at how subscripting works in Swift, and a few different ways to incorporate it into the way we design APIs — including some brand new capabilities that are being added in Swift 5.1.
Using Swift for small tasks is what Derik Ramirez wants to share in this post, not how to build command-line interfaces (CLIs) but how to use the language you already know, Swift, and use it for scripting.
Roughly one month ago Apple showcased SwiftUI at WWDC 2019. Since we humans can only focus on one new thing, all the hype was reserved for SwiftUI. People almost missed Apple’s second big announcement: Combine. This article takes a deep look at Combine and compares it to RxSwift.
This week Majid shows you how to use the Shape API in SwiftUI. We will take a look at ready to use shapes like Circle, Capsule, Rectangle, etc. and we will learn how to draw super custom shapes by using Path and GeometryReader.